What’s going on?! Pt. 1: Sandbox
Three weeks without updates? I should be ashamed! >:(
And I am! But it’s all because I’m working hard. Or beating people up with Dudley. Mostly the “working hard” bit, though!
For some easy points, I’m going to reveal some stuff that we’ve been working on for the past couple of months, one tiny bit of info at a time! First up:
In Sandbox Mode, you’re allowed to play around with the engine pretty much however you want. As can be seen above, The Sandbox is comparable to Photoshop in terms of artistic capability. Who can forget this masterpiece, painted entirely in Dwarfs!? by Tedí d’Eau?
The inbuilt Battle Simulator (accessed by clearing a large area and painting out Dwarfs and enemies) is insanely accurate. It’s so good, that even if you mess up the setting of the battle like in the pic above, you’ll still get the correct results! Wow, talk about cool features!
In Sandbox mode, we leave players in complete control! Some have even said that our Sandbox settings are like a huge triple A-title in itself! And these are not just for show… look what happens when we crank the Water Speed up to max!
Remarkable! As can be seen in the pic above, the water is now amazingly fast! The poor warrior has no chance! Such velocity. It is like a space shuttle launch. Marvellous.
Yes, truly the Sandbox Mode will be the bonus feature that will go down in history as the tool of this generation, of this decade. You can do pretty much anything in it! We were thinking of offering $1,000,000 to anyone who could find even one thing you could not do in our Sandbox Mode, but then we decided against it since it would just inspire false hope and lead to frustrated realizations that the Dwarfs Sandbox truly is capable of anything!