Apr 27 2011

Steamy Hot Trailer!

Every Steam-page worth it’s salt must have one of these little buggers! Our Robin and Tripwire’s Dave have teamed up to create this masterpiece of modern cinematography. Please, do enjoy!

In other news: a demo and pre-order will be available soon! Rejoice!


Jan 3 2011

IndieSuperstar with new leak

How come no-one is doing anything about this? These journalists are endangering the lives of billions upon billions of dwarfs with their reckless disclosures! Only a few days ago, Indie Superstar (http://indiesuperstar NULL.com/) revealed yet another set of juicy secrets (http://indiesuperstar NULL.com/archives/2356) regarding Dwarfs!?, and all the dirty tricks used in the development process!

Expertly forged imagery of me and Robin partaking in glorious celebration

Yet again I was fooled by cunning, journalistic trickery! Some hot 21 year old chick added me on Skype and asked a bunch of question about Dwarfs, and being the gentleman that I am, I told her like it was! Little did I know that Joanna Poledancer was, in fact, my arch-nemesis John Polson, reporter for the #1 videogame whistleblower site in the world: Indie Superstar!

Power of Two Games will take measures to ensure this kind of fatal leak never happens again.

We advice all our readers not to click this link (http://indiesuperstar NULL.com/archives/2356)!


Jul 8 2010

Dwarfs 0.65 Beta Uploaded!

Update 2: Disregard the previous update! The new version has been uploaded now, and you REALLY should be able to start the game now if you crashed at start up! Also, there are a some new sounds

Update: A new version has been uploaded, which hopefully works with graphics cards capable of storing textures up to 2048 pixels wide! If you got a crash at startup before, give it another go.

The day you all have been waiting for has come! You can now download a beta of Dwarfs (http://www NULL.po2games NULL.com/forum/viewtopic NULL.php?f=4&t=2)!

To download it, just visit this post (http://www NULL.po2games NULL.com/forum/viewtopic NULL.php?f=4&t=2) and follow the instructions! We’ve disabled all time modes but 15 minutes. Not to be cheap bastards or anything, but because the longer modes make no sense since only about 1/4 of the content is in the game. You can still get pretty far in 15 minutes, and you’ll have more than enough time to encounter all content!

At this point in the development, the game’s foundation is pretty much done. What we’ve left to do is make more of what’s there — more enemies, secret caves, more campaign missions, and so forth. The game, as it is now, gives a very good sense of what the final game will be like. It’s a very playable beta.

To make playing the game interesting, we’ve added an online scoreboard! To uploadĀ  a score, there are only two prerequisites:

  1. You must be connected when you get it
  2. It must qualify for your own highscore list

Now we will truly find out who has the longest beard!

Annoying Insects

When releasing a Beta like this, only one thing is certain: there will be bugs. Lots of them. Most people probably won’t notice anything major. Some people will run into pretty drastic ones! If you stumble upon a bug that crashes the application, you will (hopefully) be taken to a crash screen asking you to upload the crash report! Press Enter to do this. If you find a bug that just messes with the game without crashing it (such as dwarfs digging through rock, or your base flying away), please do report them in the forum! Oh, and on that note…

The Forum

As stated above, we’ve created a forum where you can report bugs, ask questions and come with suggestions! Anyone can register and post, and if you have something to say, please do! :)

Some Pointers

It might be a good idea to go through the Campaign (which for now is a tutorial), to learn the basics. In the Codex, accessible from Main Menu, you can read up on some tips and tricks, as well as watch short video tutorials and listen to my silky sweet faked British accent!

Oh, and when you’re not playing Dwarfs, I trust you’ll be watching the EVO Stream (http://evo2k NULL.com/live/), just like we will ;)

Enjoy!


Jun 29 2010

Back to Work

This year me and Robin decided to skip finding shitty summer jobs to finish up Dwarfs instead! As such, not only will we work, but we’ll also starve! Working with Dwarfs is actually more like playing around, though, so we’ll survive :)

Anyway, our two weeks of chill in the hill is over. Robin has begun working on the remaining enemy types, which leaves me free to roam about the lab! Last night, my unethical experiments resulted in an unholy union of C# and PHP to create something many of our beta testers have asked for!

This is the Score Menu. Notice anything different?

That’s right: global, online high scores! And that’s not all, either.

The Dwarfs Beta will soon be
available for public download!

We’re just tweaking some details, and then we’ll let anyone enjoy the game. It’s likely that we’ll cut out the 60min and Endless time modes, since they don’t live up to our standards due to the content shortage. I’m going to try to implement a crash screen in case of fatal errors (God Forbid), with the option of uploading the error log. Also, we’ll be opening up a small forum where people can report non-crash bugs and suggest improvements.

Hang in there, billions of Dwarfs-fanbois! We’re coming to save you!