A word of advice to anyone developing a game: save your iterations!
Just like it’s good to keep a visual diary for comparing weight loss when dieting, or keeping recordings from when you started playing an instrument, having earlier builds of your game saved down is a great source of morale. Given that there is progress to show, of course.
For Dwarfs, we started to archive our “stables” (every 0.x gets extra bug-test attention) at v0.3. When I’m stuck with some really soul crushing programming, and it feels like the game is going nowhere, I like to start one of the old ones up and remember that’s what I thought back then too.
V0.3 – January 2010
V0.4 – February 2010
V0.5 – April 2010
Current – May 2010
The difference between these versions are much more profound than is shown by the screens! I won’t bother you with patch notes, but I’ll repeat what I wrote at the top of this article:
Save your iterations!